Special Effects Programming with WebGPU
Special Effects Programming with WebGPU (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
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Special Effects Programming with WebGPU (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
A hands‑on guide to using WebGL for general‑purpose GPU computation in the browser.
Learn how to use WebGL for non‑graphical GPU computation.
Go beyond graphics—use Vulkan for compute tasks that demand speed and control.
Learn how to use Vulkan for compute workloads.
Build visualizations that scale with your data—and your ambition.
Create scalable, interactive visualizations.
Your definitive guide to the WebGPU API and WGSL shading language for modern, high-performance graphics and compute on the web.
Gain a thorough understanding of the WebGPU API and pipeline.
Master the art and science of writing high-performance, portable shaders for graphics and compute across all major modern APIs.
Understand the fundamental mathematics and algorithms that power modern shaders.
Pick for your current interest, not for a reading list you feel you should have.