Foundations of Graphics & Compute: Volume 5: Ray-Tracing
Graphics and Compute: Volume 5 Ray-Tracing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tec…
Master practical coding skills.
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Graphics and Compute: Volume 5 Ray-Tracing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tec…
Master practical coding skills.
Foundations of Graphics & Compute: Volume 4 Simulations (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers provides a fresh and engaging entry point into one of the…
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Fractals The Definitive Guide provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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Dual-Quaternions and Computer Graphics provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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WebGPU (Graphics and Compute) API in 20 Minutes (Coffee Break Series) provides a fresh and engaging entry point into one of the most dynamic are…
Master practical coding skills.
A quick, focused guide to the processes, tools, and decision‑making that turn a game idea into a shipped product.
Understand the full lifecycle of a game project.
A practical guide to mastering OpenCL for cross‑platform GPU and CPU compute programming.
Learn how to write OpenCL kernels for GPUs and CPUs.
Step into the world of game animation programming with clear examples and practical guidance.
Gain a clear understanding of animation programming basics.
A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
A concise guide to understanding and shaping the emotional and cognitive journey players experience inside your game.
Learn how players perceive and interpret game systems.
Learn how to bring your games to life with physics that feel right—without needing a PhD in math.
Understand core physics concepts used in games.
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