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The Potatoe

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Cover of Game Animation Programming
Game Development

Game Animation Programming

Master advanced animation programming concepts including rigs, inverse kinematics, and ragdoll systems.

Understand advanced animation programming concepts.

Cover of Debugging The Uncanny Valley
Uncanny Valley

Debugging The Uncanny Valley

A thought-provoking look at the uncanny valley and why almost-human creations trigger discomfort, fear, and fascination.

Understand why almost-human visuals and behaviors can provoke discomfort.

Cover of Game Engineering (Paperback)
Game Engineering

Game Engineering

A deep, practical guide to the systems and architecture that power modern games.

Learn the core principles of game engine architecture.

Cover of The Responsible XR Playbook
Extended Reality

The Responsible XR Playbook

A practical playbook for building ethical, safe, and trustworthy Extended Reality applications that balance innovation with responsibility.

Navigate the ethical challenges unique to Extended Reality development.

Cover of Contacts and Constraints (Paperback)
Physics Simulation

Contacts and Constraints

A practical deep dive into the physics, mathematics, and engineering behind stable real‑time simulations.

Understand how constraints and contacts are formulated and solved.

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